![]() ![]() If you happen to rotate out of the normal view, you can go back to it either by clicking the “Normal To” button or by pressing the “N” key. This approach escapes the traditional 2D mentality of lines, arcs and circles. Sketch Objects As you sketch a closed shape in xDesign, the contour is shaded. This happens whenever you begin a new sketch on a plane. This blog series will explore how SOLIDWORKS xDesign delivers new and delightful ways to tackle common design workflowsstarting with sketching. This automatically rotates the view to face normal to the sketch plane. Any of these can be used to start a sketch.įor example, if you want to start a new sketch on the XY plane, you can click the “Create Edit Sketch” command here on the Sketch tab of the action bar, and then select the XY plane. You can see the three planes showing on screen: the XY, YZ, and ZX planes. If youre interested in the future of CAD design, youll want to join us for this course, SOLIDWORKS xDesign. Here, we have a new file open in xDesign. SOLIDWORKS xDesign is a new way of looking at CAD design. These steps will get you ready to apply all the necessary elements when creating your own sketches From the course: Learning SOLIDWORKS xDesign Start my 1-month free trial Buy this course (34.99) Transcripts View Offline An introduction to SOLIDWORKS xDesign - David With all the. In addition, you can learn about the flexibility of super features, working with multibody parts, and using direct editing tools. We’ll then learn how to create linear distance dimensions, angle dimensions, radius dimensions, and diameter dimensions. You can quickly get started with creating a new physical product, sketching, adding features, creating reference geometry, using patterns, editing models, and creating assemblies. Once you’ve learned how to add constraints, we’ll review how to add dimensions to set the sizes of all the sketch elements. The most common sketch constraints are the vertical and horizontal constraints, the coincident constraint, colinear constraint, midpoint constraint, tangent constraint, concentric constraint, and switching a sketch entity to be construction geometry. Let’s walk through how to sketch each of these sketch entities and the different commands for each one. The most common types of sketch entities are lines, rectangles, arcs, and circles. 3D Creator is a role on the 3DEXPERIENCE platform that contains the xDesign app for 3D modeling. In this lesson, we’ll focus on three separate aspects of sketching: using the main types of sketch entities, adding constraints between sketch entities, and then adding dimensions to size and position them. This makes it extremely important to know how to use a variety of sketch commands and relate them together properly. Dashboard - SOLIDWORKS xDesign Tutorial From the course: Learning SOLIDWORKS xDesign Start my 1-month free trial Buy this course (34.99) Transcripts View Offline Dashboard. Many features require sketches as part of the base geometry, including the most fundamental features such as an “Extrude”, a “Revolve”, a “Sweep”, or a “Loft”. Sketching is the foundation for creating 3D geometry in xDesign.
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